Toad will wear a cowboy hat and play the guitar. Players are dressed as cowboys and have 'Deputy' in their names. It's a punishing board but it never feels unfair, which is more than what I could say for Bowser's Magma Mountain in Mario Party 1. Western Land is a western town in Mario Land in Mario Party 2. One of the most endearing features of Mario Party 2 is that every playable world had an. You can even lose Stars on this board if you have 0 coins and land on the bank space (very doable with the Bowser Parade, in fact). Western Land let you settle your scores with digital duels. The Ring of Pain in the top-left of the board is a highlight with how some people can hilariously waste like 4-5 turns in it sometimes (and is especially painful if Koopa Kid is in there, although I don't think he's making a reappearance in this game), and the myriad amount of warp pipes can definitely lead to shenanigans, especially if someone manages to find themselves warping to Boo on the top-right. You can direct the Bowser Parade onto other players to make them lose a ton of coins and drag them back to start, or you can take alternative safer routes. It's mean, but it is also a board that allows for lots of strategy regarding how you position yourself. So, out of all the N64 boards themed around this, Bowser Land is by far the best designed one. Even Super Mario Party with its limited selection had one of these. Or, at the very least, a "final" board of sorts. Bowser Land: Most Mario Party games, including ones developed by ND Cube, have a Bowser-themed board.
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